Software Engineer II
Company: The Walt Disney Company
Location: San Francisco
Posted on: February 15, 2025
Job Description:
Software Engineer II (C++)Job ID: 10099195Location: San
Francisco, California, United States / Bristol, Connecticut, United
States / Santa Monica, California, United States / Glendale,
California, United States / New York, New York, United States /
Seattle, Washington, United StatesBusiness: Disney Entertainment &
ESPN TechnologyDate posted: 2---. 07, 2025Job Summary:Disney
Entertainment & ESPN TechnologyOn any given day at Disney
Entertainment & ESPN Technology, we're reimagining ways to create
magical viewing experiences for the world's most beloved stories
while also transforming Disney's media business for the future.
Whether that's evolving our streaming and digital products in new
and immersive ways, powering worldwide advertising and distribution
to maximize flexibility and efficiency, or delivering Disney's
unmatched entertainment and sports content, every day is a moment
to make a difference to partners and to hundreds of millions of
people around the world.A few reasons why we think you'd love
working for Disney Entertainment & ESPN Technology
- Building the future of Disney's media business: DE&E
Technologists are designing and building the infrastructure that
will power Disney's media, advertising, and distribution businesses
for years to come.
- Reach & Scale: The products and platforms this group builds and
operates delight millions of consumers every minute of every day -
from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and
ESPN+, and much more.
- Innovation: We develop and execute groundbreaking products and
techniques that shape industry norms and enhance how audiences
experience sports, entertainment & news.As part of the Living Room
Devices, Native Client Platform Rust Client Application Engineering
Team, you will help us push the boundaries of what is possible on
some of the most interesting 10-foot devices in the marketplace!
You'll be part of the team that builds our Direct-to-Consumer
client apps, such as Disney+, Star+, ESPN and Hulu on a wide range
of devices supported by our Native Client Platform. Best of all,
you'll get to build these apps in Rust!***This is an on-site
position and must sit in one of our technology offices listed
above.We're looking for a Senior Software Engineer who has
experience in Rust and comes from a C/C++ background, who knows how
to write cross platform code, and is ready to push the boundaries
of UX on our custom in-house runtime to provide the best app
experiences for our viewers on devices across the varying spectrum
from set-top boxes to modern game consoles.Responsibilities:
- Bring journey-level native engineering skills to be a critical
member of a team of engineers responsible for building our client
application experiences in Rust.
- Contribute to the development of new application features from
on-boarding to browse UI/UX experiences, analytics, video playback
UI/UX and much more. If you see it on screen, you'll likely have a
chance to work on it in code.
- Work with hardware manufacturing partners to vet new hardware
from a client application perspective.
- Collaborate closely with our Native Client Platform Core
engineering team, services engineering teams and product owners to
help understand and explain device limitations and
requirements.Basic Qualifications:
- Candidates should have 3+ years of C/C++ experience on embedded
systems and/or writing portable multi-platform code, with 1-2+
years of personal or professional Rust experience.
- Understanding of various chip architectures and what features
they support.
- Experience using build runners / compilation tools for
multi-platform projects.
- Bachelor's degree in computer science, Information Systems,
Software, Electrical or Electronics Engineering, or comparable
field of study, and/or equivalent work experience.Preferred
Qualifications:
- Experience working on user interface-level code with knowledge
of common patterns, architectures and approaches to present a data
driven UX to viewers.
- Familiarity with set-top box development and specialized SoCs
from manufacturers like Broadcom, MediaTek, SigmaTel, etc.
- Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal,
etc.
- Cross device dependency management.
- Game engines and game engine technologies.
- Internals of browser technology such as Webkit, WPE, Chromium,
Cobalt.#DisneyTechThe hiring range for this position in San
Francisco, California is $125,800 - $168,700 per year, and in
Seattle, Washington and New York City is $120,300 - $161,300 per
year and in Glendale, California and Bristol, Connecticut, is
$114,900 - $154,100 per year. The base pay actually offered will
take into account internal equity and also may vary depending on
the candidate's geographic region, job-related knowledge, skills,
and experience among other factors. A bonus and/or long-term
incentive units may be provided as part of the compensation
package, in addition to the full range of medical, financial,
and/or other benefits, dependent on the level and position
offered.About Disney Entertainment & ESPN Technology:Disney
Entertainment and ESPN Technology (DE&E Technology) provides
the technological backbone and product development for Disney's two
media business units, while helping to keep the company at the
vanguard of innovation - enabling the Company to continuously
leverage technology to enhance storytelling and creativity, while
delivering scalability, flexibility, and efficiency for its
businesses.About The Walt Disney Company:The Walt Disney Company,
together with its subsidiaries and affiliates, is a leading
diversified international family entertainment and media enterprise
that includes three core business segments: Disney Entertainment,
ESPN, and Disney Experiences. From humble beginnings as a cartoon
studio in the 1920s to its preeminent name in the entertainment
industry today, Disney proudly continues its legacy of creating
world-class stories and experiences for every member of the family.
Disney's stories, characters and experiences reach consumers and
guests from every corner of the globe. With operations in more than
40 countries, our employees and cast members work together to
create entertainment experiences that are both universally and
locally cherished.This position is with Disney Streaming Technology
LLC, which is part of a business we call Disney Entertainment &
ESPN Technology.Disney Streaming Technology LLC is an equal
opportunity employer. Applicants will receive consideration for
employment without regard to race, religion, color, sex, sexual
orientation, gender, gender identity, gender expression, national
origin, ancestry, age, marital status, military or veteran status,
medical condition, genetic information or disability, or any other
basis prohibited by federal, state or local law. Disney champions a
business environment where ideas and decisions from all people help
us grow, innovate, create the best stories and be relevant in a
constantly evolving world.Disability Accommodation For Employment
ApplicationsThe Walt Disney Company and its Affiliated Companies
are Equal Employment Opportunity employers and welcome all job
seekers including individuals with disabilities and veterans with
disabilities. If you have a disability and believe you need a
reasonable accommodation in order to search for a job opening or
apply for a position, email Candidate.Accommodations@Disney.com
with your request. This email address is not for general employment
inquiries or correspondence. We will only respond to those requests
that are related to the accessibility of the online application
system due to a disability.
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Keywords: The Walt Disney Company, San Francisco , Software Engineer II, IT / Software / Systems , San Francisco, California
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